Friday, December 30, 2011

Scoring in Bowling – A Look at Why You Suck So Much

If you haven't been around bowling very much, you may have no idea how the scoring works for the game. Most people assume that the scores are just based on the number of pins that you knock down, but that is not the case. After all, there are ten frames in a game but a possible 300 points within those. With the pin theory, the max score would be 100. Let's take a look at how the scoring system works for bowling so you don't end up blaming the computer the next time you get a 67.

How the Frames Work in Bowling

In a traditional bowling game, there are ten frames with two turns per frame. That gives you two chances to hit ten pins on the lane before the next person goes. If you hit a strike on the first turn of a frame, you do not get a second turn to hit another one. The maximum amount of pins you can hit in one frame is ten.

How to Score Points in Bowling

At the base level of the game, you do in fact get points based on the amount of pins you hit. If you hit six points on the first turn of a frame and three the next, you will end up with a score of nine for that frame. If you hit one pin the first turn and five the second, you will get six points for that frame. The tricky part comes when you start getting into strikes and spares.

Scoring with Strikes

When you get a strike, that means that you hit all of the pins on the lane in the first turn of a frame. If you leave any of the pins on that first turn, the most you can get is a spare in the next turn. After you hit a strike, you don't just get 10 points. The strike takes on the value of the next two turns on top of its 10 point value. If you hit three strikes in a row, the first strike would be worth 30 points. If you hit a strike, then six pins, then three pins, the strike would be valued at 19. This applies to every strike, which is why there are two extra turns at the end of a game. If your last ball happens to be a strike, you will have two more turns to potentially make it worth 30 points.

Scoring with Spares

A spare occurs when you knock down all the pins in the second turn of a frame. If you hit six down the first turn and the remaining four down the second turn, you will get a spare. The spare is valued at 10 points plus the value of the next turn. If that next turn turns out to be a strike, the spare would be worth 20. If the next turn is a five, the spare would be worth 15. If your last turn in a game is a spare, you will have one extra turn to rack up some additional points for it.

Getting a Perfect Score

In order to get a perfect 300 in bowling, you have to bowl 12 strikes in a row. If you miss even a single pin, you could significantly impact the way your score turns out. Chances are you won't be bowling a 300 any time soon though, so you just have to do all you can to get several strikes in a row when you bowl. With a little practice, you can greatly improve your score without having to call your accountant to help you crunch the numbers.

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